+1 Stone Skipping Progression Systems
7 entries
The recurring systems that connect training, throwing, upgrades, and long-term progression.
| Name | Rarity | Summary |
|---|---|---|
| Skill | The main stat that governs stone travel distance. | |
| Wins | The main currency for stone types and pet eggs. | |
| Levels | A simplified view of power and the cap used by rebirth. | |
| Rebirth | A soft reset that raises the level cap and adds a permanent Skill multiplier. | |
| Worlds | New maps reached by clearing the final river zone of the current world. | |
| Trails | Cosmetic trails that add a Wins multiplier. | |
| Controls | Keyboard controls for movement, jumping, and interaction. |